01/10/2021
Until recently, 3D human avatars were in demand mainly in the gaming and film industries. In other areas, they were looked at more as a promising technology, but far from real application. However, today everything is changing: 3D scanning of a person and his virtual copies are becoming more accurate, accessible and in demand. Alex Belokopitov, CEO at Twin3D, talks about the present and future of technologies for creating 3D avatars and the tasks they solve.